> For the complete documentation index, see [llms.txt](https://jeff-world.gitbook.io/jeff-world/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://jeff-world.gitbook.io/jeff-world/world-contents/my-room/plant-cultivation.md).

# Plant Cultivation

Plant Cultivation is one of the key contents that can be enjoyed in My Room, and it is an exclusive content for Landowners. In your own My Room, where sunlight shines well, cultivate plants, harvest vegetables, and acquire elements.

<figure><img src="/files/ZkUznmYl6QawOeHzAj4x" alt=""><figcaption></figcaption></figure>

### **🌱 How to Play - Plant Cultivation in My Room**

* **Place a JEFF Cube** on the **garden bed** in My Room.
* **Obtain seeds** by crafting them at the **Workshop** or earning them through **missions**.
* **Plant the seeds** inside the **JEFF Cube** and take care of them regularly.
* Support photosynthesis and maintain the JEFF Cube to ensure proper growth.
  * Once the **plant is fully grown**, **click the JEFF Cube to harvest** the plant.
  * Harvested plants can be **converted into NFTs** and sold in the **Market** for profit.
  * Each **garden bed** allows **up to 2 plantings per day**, and the count resets **daily at 00:00 UTC**.
  * It takes **5 hours** for a seed to fully grow into a harvestable plant.

***

#### **🟦 JEFF Cube (NFT)**

JEFF Cube is the **first NFT item** available to **My Room owners** and is **essential** for plant cultivation.

* **Upgradeable through the Level Up system.**
* **Higher-level JEFF Cubes** have a greater chance of yielding **higher-grade plants and more Elements**.

***

#### **🎁 How to Obtain JEFF Cube (Lv.1)**

* **Existing landowners with prior login records are not eligible** for the airdrop, even if purchased by a new user in the secondary market.

#### **🛠️ How to Obtain Additional JEFF Cubes**

* JEFF Cubes can **also be crafted at the Crafthop** if you need more

***

### **🎲 Probability & Plant Growth**

* The **quality of plants you can cultivate** depends on your **JEFF Cube’s level**.
* **Higher-level JEFF Cubes** **decrease** the probability of yielding **low-grade plants** while **increasing** the chance of cultivating **high-grade plants**.

<table data-full-width="true"><thead><tr><th width="178"></th><th align="center">★</th><th align="center">★★</th><th align="center">★★★</th><th align="center">★★★★</th><th align="center">★★★★★</th><th align="center">★★★★★★</th></tr></thead><tbody><tr><td>JEFF CUBE(LV1)</td><td align="center">15%</td><td align="center">24%</td><td align="center">27%</td><td align="center">18%</td><td align="center">10%</td><td align="center">6%</td></tr><tr><td>JEFF CUBE(LV2)</td><td align="center">11%</td><td align="center">20%</td><td align="center">25%</td><td align="center">22%</td><td align="center">14%</td><td align="center">8%</td></tr><tr><td>JEFF CUBE(LV3)</td><td align="center">7%</td><td align="center">16%</td><td align="center">22%</td><td align="center">26%</td><td align="center">18%</td><td align="center">11%</td></tr><tr><td>JEFF CUBE(LV4)</td><td align="center">2%</td><td align="center">12%</td><td align="center">19%</td><td align="center">30%</td><td align="center">22%</td><td align="center">15%</td></tr><tr><td>JEFF CUBE(LV5)</td><td align="center">0%</td><td align="center">8%</td><td align="center">16%</td><td align="center">29%</td><td align="center">26%</td><td align="center">21%</td></tr><tr><td>JEFF CUBE(LV6)</td><td align="center">0%</td><td align="center">0%</td><td align="center">10%</td><td align="center">25%</td><td align="center">35%</td><td align="center">30%</td></tr></tbody></table>

### **📈 Level Up System**

* JEFF Cubes can be **leveled up from Level 1 to Level 6**.
* Higher levels **increase the probability of obtaining rare vegetables and Elements**.
* To **level up**, you must **merge two JEFF Cubes of the same level**.

🔹 **Enhancement Materials & Success Rate**

* Adding **extra Elements** to the upgrade materials **increases the success rate**.
* **Upgrade costs apply** when leveling up JEFF Cubes.
* ❗ **If the upgrade fails, all materials used will be lost.**

<table><thead><tr><th width="129">Level</th><th width="315">Required Materials</th><th>Rate</th></tr></thead><tbody><tr><td>Level 1</td><td>-</td><td>-</td></tr><tr><td>Level 2</td><td>Lv1 Cube 2ea.</td><td>75%</td></tr><tr><td>Level 3</td><td>Lv2 Cube 2ea.</td><td>65%</td></tr><tr><td>Level 4</td><td>Lv3 Cube 2ea.</td><td>55%</td></tr><tr><td>Level 5</td><td>Lv4 Cube 2ea.</td><td>50%</td></tr><tr><td>Level 6</td><td><p>Lv5 Cube 2ea.</p><p></p></td><td>40%</td></tr></tbody></table>

### 🌱 Harvested Crops

* Growing plants **yields both crops and Elements**.
* **Higher-level JEFF Cubes** have a greater chance of producing **higher-grade crops**.
* Before planting, you can **choose a nutrient**, which increases the likelihood of **obtaining better-quality plants**.

<table data-full-width="true"><thead><tr><th>구분</th><th align="center">★</th><th align="center">★★</th><th align="center">★★★</th><th align="center">★★★★</th><th align="center">★★★★★</th><th align="center">★★★★★★</th></tr></thead><tbody><tr><td>식물</td><td align="center">Tomato</td><td align="center">Mushroom</td><td align="center">Sweet Corn</td><td align="center">Blueberry</td><td align="center">Melon</td><td align="center">Shine muscat</td></tr><tr><td>Elements(Lv1)</td><td align="center">5</td><td align="center">10</td><td align="center">15</td><td align="center">20</td><td align="center">-</td><td align="center">-</td></tr><tr><td>Elements(Lv2)</td><td align="center">-</td><td align="center">-</td><td align="center">-</td><td align="center">-</td><td align="center">10</td><td align="center">-</td></tr><tr><td>Elements(Lv3)</td><td align="center">-</td><td align="center">-</td><td align="center">-</td><td align="center">-</td><td align="center">-</td><td align="center">3</td></tr></tbody></table>

### **☀️ Photosynthesis Bonus**

* Completing **all required Photosynthesis cycles** increases **Element rewards**.
* *(Ex: Conducting 9 Photosynthesis cycles with a **Lv.1 JEFF Cube** increases Element rewards by **10%**.)*

| Category       | Photosynthesis Count | Additional Gain % |
| -------------- | -------------------- | ----------------- |
| JEFF CUBE(LV1) | 9                    | 10%               |
| JEFF CUBE(LV2) | 9                    | 11%               |
| JEFF CUBE(LV3) | 7                    | 12%               |
| JEFF CUBE(LV4) | 7                    | 13%               |
| JEFF CUBE(LV5) | 5                    | 14%               |
| JEFF CUBE(LV6) | 3                    | 15%               |

***

### **💰 Selling Plants**

* **Convert your harvested crops into NFTs** via **NPC Chloe (Vegetable Shop Owner)** to **earn profits**.
* **For details, visit JEFF Market!**

***

### **🔹 Using Elements**

* **Elements obtained from plant cultivation** can be used to **level up JEFF Cubes**.
* **Using Elements during an upgrade increases the success rate!**


---

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